@startuml
sprite $store_slash [48x48/16] {
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000006FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF40000000
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00000001CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF7000000
0000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE000000
00000100005FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF400000
000006A00003DFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
000005FD20001BFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
000001FFF400008FFFFFFFFFFFFFFFFFFFFFFFFFFE000000
0000007FFF800004EFFFFFFFFFFFFFFFEFFFFFFFF6000000
00000009FFFB10002DFFFFE23EFFFFFC15EFFFFF80000000
0000000038A9400000AFFFF90059A84000169A8200000000
00000000000000000006FFFFC10000000000000000000000
000000001323510000003EFFFE3000000015324000000000
000000003FFFF200000001BFFFF70000003FFFF200000000
000000003FFFF20000000008FFFFA000003FFFF200000000
000000003FFFF200000000005FFFFD20003FFFF200000000
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000000003FFFF20000000000000AFFFF803FFFF200000000
000000003FFFF2000000000000007FFFFB4FFFF200000000
000000003FFFF20000000000000004EFFFFFFFF200000000
000000003FFFF200000000000000001CFFFFFFF200000000
000000003FFFF87777777777777200009FFFFFF200000000
000000003FFFFFFFFFFFFFFFFFFF500006FFFFF300000000
000000003FFFFFFFFFFFFFFFFFFFF900003DFFFE40000000
000000003FFFFFFFFFFFFFFFFFFFFFC10001BFFFF7000000
000000003FFFFFFFFFFFFFFFFFFFFFFE300008FFFFA00000
000000002FFFFFFFFFFFFFFFFFFFFFFFF600005FFFFD2000
000000000DFFFFFFFFFFFFFFFFFFFFFFFF900002DFFFF300
0000000004FFFFFFFFFFFFFFFFFFFFFFFFFC10000AFFF900
00000000004DFFFFFFFFFFFFFFFFFFFFFFFFB000007FF400
000000000000133333333333333333333331000000011000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_STORE_SLASH(_alias) ENTITY(rectangle,black,store_slash,_alias,FA6 STORE_SLASH)
!define FA6_STORE_SLASH(_alias, _label) ENTITY(rectangle,black,store_slash,_label, _alias,FA6 STORE_SLASH)
!define FA6_STORE_SLASH(_alias, _label, _shape) ENTITY(_shape,black,store_slash,_label, _alias,FA6 STORE_SLASH)
!define FA6_STORE_SLASH(_alias, _label, _shape, _color) ENTITY(_shape,_color,store_slash,_label, _alias,FA6 STORE_SLASH)
skinparam folderBackgroundColor<<FA6 STORE_SLASH>> White
@enduml